Page values for "Sydneous Balta"
"CHARACTER" values
CHARACTER_Name | Sydneous Balta |
CHARACTER_Alias | Sydneous Balta · Syd · Balla · The Squid |
CHARACTER_Appearance | A very handsome, late 20s aged human wearing the same dark suit with a slight shimmer. |
CHARACTER_Backstory | Sydneous Balta is a socially awkward, accidental multimillionaire who was able to parlay his geeky love of collectables and geek collectables trading from his youth, knowledge of technology, and physical location on Luna into the fad Earth sensation of 2029: the pet moon rock. As the need for hi |
CHARACTER_HighConcept | Autistic full service lunar smuggling and light espionage operation |
CHARACTER_Trouble | Magpie: The Shiny Is Oh So Tempting... |
CHARACTER_Aspects | Where No-One EVER Knows Your Name: Owns Umbra - the go-to bar on Luna Alpha for truely private interactions - including illegal trades and information brokering · All Your Base Are Belong to Us: Has detailed knowledge of how automated infrastructure works on Luna Alpha - especially customs and quarantine - and the tech make it serve his ends. ·Where does he get those wonderful toys...: As a collector of rare and advanced tech there's a good chance he has the most expensive, prototypical, or highly experimental version of whatever. Some of these are integrated augments. ·Rebecca Gets Me: Ally and awkward friends with Rebecca Blackburn. They often pass business to each other where materiel and information smuggling intersect. ·Sleight of System: I use scripts to make logistical, tracking, and identity systems see what I want them to see using rare and expensive script-kiddie exploits. ·Estealthionage - a BLAED Corp Research Team Module Bolt-On to Syd's Lace (a hackage), allows him to sneakily extract patterns from and manipulate technology systems. |
CHARACTER_ApproachCareful | 5 |
CHARACTER_ApproachClever | 3 |
CHARACTER_ApproachFlashy | -2 |
CHARACTER_ApproachForceful | -1 |
CHARACTER_ApproachQuick | 1 |
CHARACTER_ApproachSneaky | 6 |
CHARACTER_Stunts | Neato Incognito (1R): Once per session my holographic generator can disguise me as a specific humanoid person, provided I have met them, or have access to high resolution videos of them · Stealth Squid (1R): +2 to sneakily create the advantage " · You can't hit what you can't track." · by spewing forth an impossibly black aerosol cloud that pours out a jamming signal and confuses all kinds of sensors. ·Rain Man (1R): Once per session, Syd can discover otherwise unfathomable, deep patterns in vast chunks of data with which Syd has access. |
CHARACTER_Magic | |
CHARACTER_Augments | Enhanced Senses (2R)
Smart Dust Perfusion (3R) {13R/10L}: This neural lace is exclusive to NeuraLink. It is made of billions of nancomputers that are injected into the cerebrospinal fluid and magnetically guided through the brain. Smart Dust has extraordinary resolution when reading brain activity but relatively low resolution in modifying it because the motes do not have the energy or computational power to do stimulate neurons. It can effortlessly read subtle thoughts, sensations, and emotions, but produces vague AR and VR experiences at best. Emotions and other qualia feel like they are being imposed, not coming from within. This limited resolution is addressed by pairing it with an implanted AR interface or external AR interface. Note: Limitation costs must be paid even though the refresh costs do not accrue to the character refresh calculations.
Implanted AR Interface (Full Sensorium) (4R) {10R/6L}: This augment provides a very realistic and immersive AR/VR sensorium. All nerves sending signals into the brain are wrapped in sensory induction coils. Note: limitation costs must be paid even though it does not accrue to the character refresh calculations.
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CHARACTER_Sophant | Augments are people who have altered themselves significantly from baseline for their species, or the specific alterations they have made to their bodies and minds. The most common augments are mechanical/cybernetic, neural, genetic, or chemical. Augments begin with 24R for approaches and abilities, 4R of normal Refresh, and 4L for their Unstable Augment limitation (28R/4L). They can take up to 44R/20L. This kind of min/max character is likely to be very fragile. · Unstable Augment (4L): Every time you alter your aspects, abilities, or resilience using augments, there is a chance that the change gets messed up. This is a 4 point limitation (uncommon, damaging) so the DC for the roll is 4. The player can use any approach to overcome this DC as long as they can justify it narratively. The final roll is /roll 4f DC-4 +Approach - as long as it is narratively justified. A failed roll adds the aspect Unstable to one of the character's augments - not necessarily the new or changed one. ·Autism: Common, Inconvenient (3L). An almost total inability to interpret or understand body language, social cues, or the emotional states of others. This would be a damaging limitation if not for the heavy lifting done by his lace. |
CHARACTER_Resistance | Turtle (1R): 2DR vs Kinetic damage. When I curl up into a fetal ball, a mobile sphere of nanites surround me in darkness and blunts incoming kinetic attacks. When active, Turtle prevents me from taking physical actions. (Cost 2R/1L:1R) |
CHARACTER_StressPhysicalMax | |
CHARACTER_StressPhysical1 | No |
CHARACTER_StressPhysical2 | No |
CHARACTER_StressPhysical3 | No |
CHARACTER_StressPhysical4 | No |
CHARACTER_StressPhysical5 | No |
CHARACTER_StressMentalMax | |
CHARACTER_StressMental1 | No |
CHARACTER_StressMental2 | No |
CHARACTER_StressMental3 | No |
CHARACTER_StressMental4 | No |
CHARACTER_StressMental5 | No |
CHARACTER_ConsequenceMax | |
CHARACTER_Consequence2 | |
CHARACTER_Consequence4 | |
CHARACTER_Consequence6 | |
CHARACTER_Consequence8 | |
CHARACTER_Consequence10 | |
CHARACTER_Stuff | Well Off: Having patented, marketed, and sold the 'pet rock' of the 2020's " · moon rocks!" · , Syd is a multimillionaire, but most of his wealth is tied up in his collection and Umbra. He has ready access to enough money that buying a ticket to a far off location at the spur of the moment is no issue. Ready cash in the μB10000/B0.01 range. You have enough money to buy your way out of many of life's issues. In many cases you don't need to make a purchase: your wealth works for you to open helpful doors and seal damaging portals. Financial Stress Slots: (12FS) (2R) · I Own Umbra (1R): This bar is an ode to the '80s. Seats 80 in the main room, with on demand privacy shields One small privacy shielded room (10 people) and the Big Private Room (BPR) holds (40 people). There is a secret entrance to the BPR that The Squid takes you to in a sealed autonomous vehicle. ·Secondary Tranceiver: - 100m of low bandwidth transmission, only can be decoded by Umbra (and me) - unknown to all but me. ·Kevin Boon: - Can only be used to make Kevin *HAPPIER* |
CHARACTER_FatePointsNow | 4 |
CHARACTER_FatePointRefresh | 4 |
CHARACTER_Name | Sydneous Balta |
CHARACTER_Alias | Sydneous Balta · Syd · Balla · The Squid |
CHARACTER_Appearance | A very handsome, late 20s aged human wearing the same dark suit with a slight shimmer. |
CHARACTER_Backstory | Sydneous Balta is a socially awkward, accidental multimillionaire who was able to parlay his geeky love of collectables and geek collectables trading from his youth, knowledge of technology, and physical location on Luna into the fad Earth sensation of 2029: the pet moon rock. As the need for hi |
CHARACTER_HighConcept | Autistic full service lunar smuggling and light espionage operation |
CHARACTER_Trouble | Magpie: The Shiny Is Oh So Tempting... |
CHARACTER_Aspects | Where No-One EVER Knows Your Name: Owns Umbra - the go-to bar on Luna Alpha for truely private interactions - including illegal trades and information brokering · All Your Base Are Belong to Us: Has detailed knowledge of how automated infrastructure works on Luna Alpha - especially customs and quarantine - and the tech make it serve his ends. ·Where does he get those wonderful toys...: As a collector of rare and advanced tech there's a good chance he has the most expensive, prototypical, or highly experimental version of whatever. Some of these are integrated augments. ·Rebecca Gets Me: Ally and awkward friends with Rebecca Blackburn. They often pass business to each other where materiel and information smuggling intersect. ·Sleight of System: I use scripts to make logistical, tracking, and identity systems see what I want them to see using rare and expensive script-kiddie exploits. ·Estealthionage - a BLAED Corp Research Team Module Bolt-On to Syd's Lace (a hackage), allows him to sneakily extract patterns from and manipulate technology systems. |
CHARACTER_ApproachCareful | 5 |
CHARACTER_ApproachClever | 3 |
CHARACTER_ApproachFlashy | -2 |
CHARACTER_ApproachForceful | -1 |
CHARACTER_ApproachQuick | 1 |
CHARACTER_ApproachSneaky | 6 |
CHARACTER_Stunts | Neato Incognito (1R): Once per session my holographic generator can disguise me as a specific humanoid person, provided I have met them, or have access to high resolution videos of them · Stealth Squid (1R): +2 to sneakily create the advantage " · You can't hit what you can't track." · by spewing forth an impossibly black aerosol cloud that pours out a jamming signal and confuses all kinds of sensors. ·Rain Man (1R): Once per session, Syd can discover otherwise unfathomable, deep patterns in vast chunks of data with which Syd has access. |
CHARACTER_Magic | |
CHARACTER_Augments | Enhanced Senses (2R)
Smart Dust Perfusion (3R) {13R/10L}: This neural lace is exclusive to NeuraLink. It is made of billions of nancomputers that are injected into the cerebrospinal fluid and magnetically guided through the brain. Smart Dust has extraordinary resolution when reading brain activity but relatively low resolution in modifying it because the motes do not have the energy or computational power to do stimulate neurons. It can effortlessly read subtle thoughts, sensations, and emotions, but produces vague AR and VR experiences at best. Emotions and other qualia feel like they are being imposed, not coming from within. This limited resolution is addressed by pairing it with an implanted AR interface or external AR interface. Note: Limitation costs must be paid even though the refresh costs do not accrue to the character refresh calculations.
Implanted AR Interface (Full Sensorium) (4R) {10R/6L}: This augment provides a very realistic and immersive AR/VR sensorium. All nerves sending signals into the brain are wrapped in sensory induction coils. Note: limitation costs must be paid even though it does not accrue to the character refresh calculations.
|
CHARACTER_Sophant | Augments are people who have altered themselves significantly from baseline for their species, or the specific alterations they have made to their bodies and minds. The most common augments are mechanical/cybernetic, neural, genetic, or chemical. Augments begin with 24R for approaches and abilities, 4R of normal Refresh, and 4L for their Unstable Augment limitation (28R/4L). They can take up to 44R/20L. This kind of min/max character is likely to be very fragile. · Unstable Augment (4L): Every time you alter your aspects, abilities, or resilience using augments, there is a chance that the change gets messed up. This is a 4 point limitation (uncommon, damaging) so the DC for the roll is 4. The player can use any approach to overcome this DC as long as they can justify it narratively. The final roll is /roll 4f DC-4 +Approach - as long as it is narratively justified. A failed roll adds the aspect Unstable to one of the character's augments - not necessarily the new or changed one. ·Autism: Common, Inconvenient (3L). An almost total inability to interpret or understand body language, social cues, or the emotional states of others. This would be a damaging limitation if not for the heavy lifting done by his lace. |
CHARACTER_Resistance | Turtle (1R): 2DR vs Kinetic damage. When I curl up into a fetal ball, a mobile sphere of nanites surround me in darkness and blunts incoming kinetic attacks. When active, Turtle prevents me from taking physical actions. (Cost 2R/1L:1R) |
CHARACTER_StressPhysicalMax | |
CHARACTER_StressPhysical1 | No |
CHARACTER_StressPhysical2 | No |
CHARACTER_StressPhysical3 | No |
CHARACTER_StressPhysical4 | No |
CHARACTER_StressPhysical5 | No |
CHARACTER_StressMentalMax | |
CHARACTER_StressMental1 | No |
CHARACTER_StressMental2 | No |
CHARACTER_StressMental3 | No |
CHARACTER_StressMental4 | No |
CHARACTER_StressMental5 | No |
CHARACTER_ConsequenceMax | |
CHARACTER_Consequence2 | |
CHARACTER_Consequence4 | |
CHARACTER_Consequence6 | |
CHARACTER_Consequence8 | |
CHARACTER_Consequence10 | |
CHARACTER_Stuff | Well Off: Having patented, marketed, and sold the 'pet rock' of the 2020's " · moon rocks!" · , Syd is a multimillionaire, but most of his wealth is tied up in his collection and Umbra. He has ready access to enough money that buying a ticket to a far off location at the spur of the moment is no issue. Ready cash in the μB10000/B0.01 range. You have enough money to buy your way out of many of life's issues. In many cases you don't need to make a purchase: your wealth works for you to open helpful doors and seal damaging portals. Financial Stress Slots: (12FS) (2R) · I Own Umbra (1R): This bar is an ode to the '80s. Seats 80 in the main room, with on demand privacy shields One small privacy shielded room (10 people) and the Big Private Room (BPR) holds (40 people). There is a secret entrance to the BPR that The Squid takes you to in a sealed autonomous vehicle. ·Secondary Tranceiver: - 100m of low bandwidth transmission, only can be decoded by Umbra (and me) - unknown to all but me. ·Kevin Boon: - Can only be used to make Kevin *HAPPIER* |
CHARACTER_FatePointsNow | 4 |
CHARACTER_FatePointRefresh | 4 |