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Professor El

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Professor El

Aliases: #REDIRECT [[Professor El]]

[[Category:Characters]]

[[Professor El]]

Aspects
High Concept: Top level researcher on computational genomics and cyborg information integration
Trouble: Too many masters to satisfy
Aspects:
  • Boeing funds me research on the seamless integration of organic and silicon information systems.
  • CNCBD is my exit plan and will allow my continued research - when the time is right.
Fate Points
Refresh: 1 Current Total 1
Approaches
Careful Clever Flashy Forceful Quick Sneaky
+3 +5 0 +2 +1 +4
Sophant Characteristics
  • Augments are people who have altered themselves significantly from baseline for their species, or the specific alterations they have made to their bodies and minds. The most common augments are mechanical/cybernetic, neural, genetic, or chemical. Augments begin with 24R for approaches and abilities, 4R of normal Refresh, and 4L for their Unstable Augment limitation (28R/4L). They can take up to 44R/20L. This kind of min/max character is likely to be very fragile.
  • Unstable Augment: Every time you alter your aspects, abilities, or resilience, there is a chance that the change gets messed up. This is a 4 point limitation (uncommon, damaging) so the DC is /roll 4f +4. The player rolls against this using the approach of their choice. A failed roll adds the aspect, Unstable to one of the character's augments - not necessarily the new or changed one.
Stunts
  • Full Genetic and Proteomic Profile: +2 to cleverly create an advantage when analyzing or altering a specific organism's capabilities.
  • Exceptional Genetic Balance: +2 to cleverly create an advantage for a subject when integrating new augments into that specific organism.
  • Ghost in the Machine: +2 to sneakily overcome system defences to remove all traces of my interactions with the electronic system. Extraordinary side-channel investigations may uncover a trail, but no logs or diagnostics show anything suspicious.
  • Data Miner: +2 to sneakily overcome system defences to exfiltrate valuable information from an electronic system, such as user lists, personal identity files, financial records, and so on.
Magic: Spells and Powers
Augmentation: Genetic and Cybernetic
  • Prefabricated Nanowire Mesh: A prefabricated network of nanowires is laid over the exposed brain. Much of the skull is replaced with titanium. This provides extreme surface sensitivity, and permits interpolated imaging into deep structures. The low-resolution brain-computer interface (BCI) can read obvious thoughts, sensations, and emotions but produces vague AR and VR objects at best. Emotions and other qualia feel like they are being imposed, not coming from within.
  • +1DR against kinetic attacks to the head, from eyebrows to occipital ridge, and ear to ear. (Cost 1R)
  • +2 to any one IRL action. The strain this imposes on the brain results in 1MS and 1PS per use. This stress can only be recovered with a full night of sleep.(0R)
  • +1 to [Approach] actions in VR and AR gestalts. This bonus applies to Attack, Defend, Overcome, and Create an Aspect rolls. (Cost 2R)
  • A/V/H Implanted AR Interface: +2 to [Approach] actions in VR and AR gestalts. This bonus applies to Attack, Defend, Overcome, and Create an Aspect rolls. The nerves going from eyes, ears, and spine into the brain are wrapped in induction coils that allow for a full sensory overlay except smell (and tastes are muted). These interfaces are shielded against ambient interference, but can be disrupted or hacked. This is a complex and expensive procedure with significant costs. (Cost 4R)
  • Magnetic Disruption: Vulnerable to strong (1T+) magnetic fields that disrupt or damage the lace. +1MS and +2PS from strong magnetic fields (treated as attacks). (Gain 3R)
  • Faraday Cage: A nanowire mesh is installed outside the skull to provide a faraday cage, isolating the brain from external electromagnetic noise.
  • Lace Firewall: Nobody gets through my firewalls.
  • Lace Intrusion Detection: I tend to notice attempts at unauthorized access to my lace.
  • Lace Hardened: All lace systems are hardened against attack.
Damage Resistance and Healing
Teams:
Stuff
Stress: Mental Max 3 Stress: Physical Max 3
1 2 3 1 2 3
Consequences (Max 6)
2:
4:
6:

Appearance

TBD

Backstory


References



Personal Events

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Data for Category:Characters stored in Special:CargoTables/CHARACTER with the Form:Character Sheet and Template:Character Sheet