Actions

Pho Bian Anh

From Discovered


Create or Edit Characters:

 

Create or Edit Events for Pho Bian Anh:

 

Data for Category:Characters stored in Special:CargoTables/CHARACTER with the Form:Character Sheet and Template:Character Sheet


Pho Bian Anh

Aliases: #REDIRECT [[Pho Bian Anh]]

[[Category:Alias]]

[[Pho Bian Anh]] :: [[Foe]] :: [[Anh]]

Aspects
High Concept: If it's a machine that moves people I can pilot it or drive it.
Trouble: The vehicles I'm licensed for is a tiny subset of the vehicles I have piloted and driven.
Aspects:
  • Stalkers: These Space Rangers are nicknamed Fee, Fie, Foe and Fum. Masters of malicious compliance and bureaucratic manipulations, they are a tight-knit group of troublemakers who think too much for their own good and feel more loyalty to each other than to their country. Bo is their mascot.
Fate Points
Refresh: 3 Current Total 3
Approaches
Careful Clever Flashy Forceful Quick Sneaky
0 0 0 0 0 0
Sophant Characteristics
  • Augments are people who have altered themselves significantly from baseline for their species, or the specific alterations they have made to their bodies and minds. The most common augments are mechanical/cybernetic, neural, genetic, or chemical. Augments begin with 24R for approaches and abilities, 4R of normal Refresh, and 4L for their Unstable Augment limitation (28R/4L). They can take up to 44R/20L. This kind of min/max character is likely to be very fragile.
  • Unstable Augment: Every time you alter your aspects, abilities, or resilience using augments, there is a chance that the change gets messed up. This is a 4 point limitation (uncommon, damaging) so the DC for the roll is 4. The player can use any approach to overcome this DC as long as they can justify it narratively. The final roll is /roll 4f DC-4 +Approach - as long as it is narratively justified. A failed roll adds the aspect Unstable to one of the character's augments - not necessarily the new or changed one.
Stunts
Magic: Spells and Powers
Augmentation: Genetic and Cybernetic
Damage Resistance and Healing
Teams:
Stuff
Stress: Mental Max 3 Stress: Physical Max 3
1 2 3 1 2 3
Consequences (Max 6)
2:
4:
6:

Appearance

Backstory


References



Personal Events

No results


Data for Category:Characters stored in Special:CargoTables/CHARACTER with the Form:Character Sheet and Template:Character Sheet