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External AR Devices

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AR Glasses

AR Glasses (0R) {0R/0L}: This is the cheapest option for audio and video augmented reality. These are ubiquitous and free. They cannot fully isolate a person into a full VR environment, but provide a serviceable audio/visual interface into AR and VR gestalts by tracking the wearer's body position and local environment.

AR Contacts, Inphones, and Haptic Rings

AR Contacts, Inphones, and Haptic Rings (0R) {0R/0L}: Unobtrusive and inexpensive, this hardware can be worn for extended periods. These are the most common personally purchased AR interface tech. Inphones are thin rings of fabric that sit inside the ear canal, producing high quality augmented sound. This setup cannot fully isolate a person into a full VR environment, but provide a serviceable audio/visual interface into AR and VR gestalts by tracking the wearer's body position and local environment.

AR Haptic Suit (Basic)

AR Haptic Suit (Basic) (2R) {8R/6L}: This skinsuit is bulky, obvious, and provides full-body touch and force feedback sensation to the wearer. It is worn by the user, allowing the wearer to interact with the real world and virtual world. Even cheap versions are expensive, but affordable to most middle-income people. Made of artificial muscles, sensors, and haptic sensation generators, basic models don't handle excretion or sex. Can be worn for up to 6h without side effects. It can isolate a person into a full VR environment with audio, visual, and haptic experiences.

  • Enhanced Script Kiddie {2R}: +1 to [choose 1 approach] using prefab scripts.
  • Enhanced Metamancer {4R}: +2 to [choose up to 2 approaches] when manipulating the gestalt.
  • Enhanced Hacker {2R}: +1 to [choose 1 approach] when hacking.
  • Cost {6L}: This is a very expensive machine that causes 6FS to pay for. If this stress is taken as a consequence use '''Significant Debt''': Unless a [[HF]] is active, paying off this debt must include in game narrative action.

AR Haptic Suit (Advanced)

AR Haptic Suit (Advanced) (2R) {10R/8L}: This skinsuit is sleek enough to be worn under normal clothes and may not be noticed until the head is enveloped. It provides full-body touch and force feedback sensation to the wearer. It is worn by the user, allowing the wearer to interact with the real world and virtual world. Advanced AR suits are expensive, requiring some wealth or serious savings, like a luxury car. Made of artificial muscles, sensors, and haptic sensation generators, advanced models can handle eating, excretion and sex. They can be worn for 24h without side effects. It can isolate a person into a full VR environment with audio, visual, and haptic experiences. +1 to actions in AR and VR.

  • Enhanced Script Kiddie {2R}: +1 to [choose 1 approach] using prefab scripts.
  • Enhanced Metamancer {6R}: +1 to [choose up to 3 approaches] when manipulating the gestalt.
  • Enhanced Hacker {2R}: +1 to [choose 1 approach] when hacking.
  • Cost {8L}: This is a very expensive machine that causes 8FS to pay for. If this stress is taken as a consequence use '''Significant Debt''': Unless a [[HF]] is active, paying off this debt must include in game narrative action.

VR Rig (Basic)

VR Rig (Basic) (0R) {8R/8L}: A large spherical unit that the person climbs inside, wearing an integrated haptic suit. Major joints are connected to the exterior of the sphere by wires. It is possible to get tangled, but the motors are not powerful enough to do serious injury. The sphere has 3 degrees of rotational freedom and 3 degrees translational freedom. These large devices are expensive, but provide an intimate connection to virtual spaces. Usually owned by millionaires, governments, corporations, or rented by individuals. It can can handle excretion and sex, and can be inhabited for up to 24h without side effects.

  • No AR or IRL interaction {4L}: The operator is vulnerable to attacks on their person, having no awareness of the real world around them while IVR. (Common, Damaging)
  • Enhanced Script Kiddie {2R}: +1 to all [choose 1 approach] actions when using prefab scripts.
  • Enhanced Metamancer {4R}: +1 to all [choose up to 2 approaches] actions when manipulating the gestalt.
  • Enhanced Hacker {2R}: +1 to all [choose 1 approach] actions when hacking.
  • Cost {4L}: This is an expensive machine that causes 4FS to pay for. If this stress is taken as a consequence use '''Significant Debt''': Unless a [[HF]] is active, paying off this debt must include in game narrative action.

VR Rig (Advanced)

VR Rig (Advanced) (2R) {10R/8L}: A small spherical unit that the person climbs inside, wearing an integrated powered exoskeletal haptic suit. These devices are very expensive, and are usually owned only by multimillionaires, governments, MNCs, or rented at absurd rates by individuals. They provide an incredibly intimate connection to virtual spaces. The sphere has 3 degrees of rotational freedom and 3 degrees translational freedom. Includes waste management, ongoing synthesis of basic foods, and even, in-suit water cleansing (it can simulate swimming and produce actual wetness). It can be inhabited indefinitely without side effects.

  • No AR or IRL interaction {4L}: The operator is vulnerable to attacks on their person, having no awareness of the real world around them while IVR. (Common, Damaging)
  • Enhanced Script Kiddie {2R}: +1 to all [choose 1 approach] actions when using prefab scripts.
  • Enhanced Metamancer {6R}: +1 to all [choose up to 3 approaches] actions when manipulating the gestalt.
  • Enhanced Hacker {2R}: +1 to all [choose 1 approach] actions when hacking.
  • Cost {4L}: This is a relatively simple procedure that causes 4FS to pay for. If this stress is taken as a consequence use '''Significant Debt''': Unless a [[HF]] is active, paying off this debt must include in game narrative action.