Revision as of 15:49, 6 November 2017 by Gamerunner
Like all aspects, World Aspects can be invoked by Players and GameRunners to gain advantages. Unlike other aspects, World Aspects are usually used to guide character creation rather than being invoked in game play.
Each world aspect is derived from a World Note that describes a narrative context for the DU. Each world note page provides a narrative description of the DU to guide game play. The Tetras page is an example of a world note that provides colour and flavour to the world.
This category has the following 9 subcategories, out of 9 total.
Pages in category "World Aspects"
The following 47 pages are in this category, out of 47 total.