Attack modifiers change an attack in a specific way to make it more effective or specialized. For example, an Armour Piercing kinetic attack (e.g., a machine gun with AP rounds) is able to ignore some DR against kinetic attacks. Attack modifiers may also change the type of damage done, such that the attack targets an approach or ability instead of resilience. Changing the attack type does not have a refresh cost.
Pages in category "Attack Modifiers"
The following 13 pages are in this category, out of 13 total.